Math's Silent Guardians: Protecting Digital Data From Noise - Episode Hero Image

Math's Silent Guardians: Protecting Digital Data From Noise

Original Title:

Resources

Resources & Recommendations

Books

  • "Algorithms for Toddlers" by Mary Wootters and Aviad Rubinstein - A simplified explanation of undergraduate algorithms condensed into 14 illustrated pages with rhyming couplets, self-published online.
  • "Being and Nothingness" by Jean-Paul Sartre - A philosophical book mentioned as the inspiration for the video game "Bean and Nothingness."

People Mentioned

  • Mary Wootters (Assistant Professor in Electrical Engineering and Computer Science at Stanford) - Guest of the episode discussing error correcting codes, co-author of "Algorithms for Toddlers", and designer of the game "Bean and Nothingness".
  • Aviad Rubinstein (Colleague at Stanford) - Co-author of "Algorithms for Toddlers" with Mary Wootters.
  • Richard Hamming - Pioneer in the field of error correction, active in the late 40s/early 50s.
  • Claude Shannon - Pioneer in the field of error correction, active in the late 40s/early 50s.

Organizations & Institutions

  • Stanford - The university where Mary Wootters and Aviad Rubinstein are professors.

Websites & Online Resources

  • Barnes & Noble (barnesandnoble.com) - The online platform where "Algorithms for Toddlers" is available for purchase.
  • YouTube - Mentioned as a place to find Mary Wootters reading "Algorithms for Toddlers."

Other Resources

  • CDs (Compact Discs) - Used as an initial example to explain error correcting codes, noting their ability to play even when scratched due to built-in error correction technology.
  • Reed-Solomon Error Correction - A specific type of error correction based on polynomials, used in CDs.
  • CSS Code - A type of quantum error correction code based on classical coding theory.
  • Polar Codes - A newer class of error correcting codes invented around 2008, known for being close to theoretically optimal and currently used in wireless standards.
  • DNA Storage - A proposed method for very long-term, efficient data storage using synthetic DNA molecules.
  • "Bean and Nothingness" - A puzzle video game co-created by Mary Wootters, inspired by "Being and Nothingness," where players use a magic wand and recipes to turn beans into monsters to solve puzzles.

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